…to introduce CROWD_USG idea
- CROWD_USG for public presentation at Digitale Week, 25th October 2017, Ghent Stadcrwodusg @digitale week (downloadable version here)
- “Vuoi una città più verde? Clicca”mi piace” e condividi! Sostenibilità e partecipazione nel web interattivo” presentation at Bright Night of Researcher, 29th September 2017, Pisa
Video of the presentation
- CROWD_USG in a nutshell (…and a Brochure; a Poster 1; a Poster 2; and a Card), presentation at Bright Night of Researcher, 29th September 2017, Pisa
- Open Initial Seminar “Crowdsourcing Urban Sustainability Governance”, 15th June 2017, CDO, Ghent (click on the image to browse the presentation)
- “Crowdsourcing the city agglomerate for sustainability governance”, presentation at Participatory Urbanism Conference, 7th April 2017, Brussels
2. …to explore crowdsourcing for governance
Overview of crowdsourcing for public governance (own elaboration)
Trends in crowdsourcing research (Certomà, Corsini, Rizzi, 2015)
CROWD_USG field of exploration: the intersection betwee crowdsourcing for governance, sustainability and urban context (own elaboration)
Crowdsourcing processes and tools for urban governance (own elaboration)
Presentation by Chiara Certomà “Crowdsourcing for public governace in the European R&I context” at the Crowdsourcing Week Conference, Lulea, 21 March 2018
- Processes and tools description (external references):
3. …to use crowdsourcing for urban sustainability governance
Crowdsourcing for public governance. Toward spontaneous smartness.
A critical analysis and guide for implementation by Chiara Certomà based on:
- Certomà C. and M.Pimbert (2015) “Crowdsourcing and Action Research. Fostering peoples participation in research through digital media” in H.Bradbury-Huang (ed.) Handbook of Action Research (4th edition), Sage, New York
- CERTOMÀ, C., RIZZI, F., (2017) “Crowdsourcing process for citizen-driven governance ” in CERTOMÀ, C., DYER, M., POCATILU, L., RIZZI, F., (eds.), (2017). Citizen Empowerment and Innovation in the Data-Rich City. Springer.
4. …to teach digital social participation for sustainability
The strategy of European Commission for reaching the goals of a smart, sustainable and inclusive growth explained that fostering better conditions of life is a participatory goal as it cannot be reached just working for the citizens but only with the citizens. Digital technologies already allowed many citizens to enter public debate and reshape the traditional undestanding of inclusiveness, accessibility, equality, sustainability and democracy. As a consequence, social participation and innovation produce a new model of urban governance for jointly addressing social and environmental challenges. It is apparent that new governance model questions the conventional interaction routines between institutions, researches and civil society actors. Nevertheless the changes in the urban governance processes induced by (digital) social participation and innovation processes are still under investigation.
Ghent recently emerged as a dynamic and innovation-oriented city, experimenting original solutions in public participation for sustainability governance, and aiming at pioneering green-infrastructure development, ethical and sustainable consumption and business models, ecosystem services valuing, and social cohesion and participation (e.g. Gent Climate Plan 2008-2020; EU Sustainable Urban Mobility Plans; REGent; Ghent Bio-Economy Valley; UGent Sustainable Energy Technologies – SET) via sustainable bottom-up initiatives (Devolder, Block 2015). Both online and offline participation is strongly supported by Gent administration toward the creation of a City of People where open data portal, online partipatory platform, participatory budgeting and living labs are already used to invent solutions for citizens-defined priorities (City of People). Most of these projects in Gent can be accessed here: https://crowdusg.net/2018/03/02/ghent/
Question and research
You are asked to reflect on how and whether online and offline social participation and innovation processes can transform the urban governance; what opportunities, problems, consequences emerge? What actors can be empowered or excluded? What kind of problems might be prioritized and what kind of means for addressing them will be privileged? What structural changes will occur? What are the social, environmental or economic consequences of these changes you can foresee (problems, difficulties, opportunities, new perspectives)?
To this end, you can carefully consider the city policy about digital social innovation and digital participation with reviewing existing facts and figures, policy statements and regulations (REF Alberto); and check whether and how these has been implemented in real cases i.e. in actually ongoing processes of social participation and innovation in Gent. You can find useful resources (https://crowdusg.net/2018/03/02/resources/) and tools (https://crowdusg.net/2018/03/02/tools/) on CROWD_USG project web site, but you are invited to complement these with further results from your own research.
5. …to approach research methodologies
- Methodological framework description (external references):
WHITE, D. F., WILBERT, C. (2010). Technonatures: Environments, Technologies, Spaces, and Places in the Twenty-first Century. Wilfrid Laurier University Press
PELLIZZONI, L., (2016). Ontological Politics in a Disposable World: The New Mastery of Nature. Routledge
MIKKELSEN, B., (2005). Methods for Development Work and Research. A New Guide for Practitioners. 2nd edition, SAGE Publications